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AI Insights · Timothy · January 2022

Top 5 NFT Games in Australia Q4 2021: Performance Overview

Explore the performance of the top 5 NFT games in Australia during Q4 2021, including Highrise, IMVU, ScratchJr, Thetan Arena, and COIN, with insights on their weekly downloads, revenue, and active users.

Top 5 NFT Games in Australia Q4 2021: Performance Overview

During the fourth quarter of 2021, the top five NFT games in Australia demonstrated varied trends in downloads, revenue, and active users. Here's a closer look at each app’s performance based on data from Sensor Tower.

Highrise: Avatar, Chat & Games from PocketzWorld Inc. saw a notable peak in weekly revenue around mid-October, reaching approximately $27.8K. However, the revenue experienced a downward trend towards the end of the quarter, closing at around $11.4K in the last week of December. Weekly downloads started at 2.8K at the beginning of the quarter but decreased to 1.4K by the end. Active users fluctuated, peaking at 10.1K in mid-December before declining to 7K in the final week.

IMVU: 3D Avatar Creator & Chat had a consistent performance throughout Q4 2021. Weekly revenue began at around $23.2K and saw a dip mid-quarter, bottoming out at $8.6K in late November, but recovered slightly to end at approximately $10.5K. Downloads were relatively stable, starting at 2.4K and ending with minor fluctuations at 1.5K. The active user base remained steady, averaging around 10K to 12K users weekly.

ScratchJr, developed by Scratch Foundation, Inc., did not generate any revenue during this period. However, the app's downloads showed consistent activity, starting at 558 and peaking at 1.6K in late November. Active users saw a slight increase from 4.9K to 6.4K in mid-October before tapering off to 4.9K by the end of December.

Thetan Arena: MOBA Survival by WOLFFUN CO., LTD, which launched in November 2021, experienced rapid growth. Weekly revenue reached $1.9K by mid-December from an initial $83. Downloads surged from 738 in late November to a peak of 3.8K in early December, before tapering to 811 by the end of the year. Active users mirrored this trend, growing from 506 to 4.1K, then declining to 2.1K.

COIN: Always Be Earning from Xy Labs, Inc. showed a mixed performance. Revenue varied, starting at $1.4K, peaking at $3K mid-November, and ending at $1.2K. Downloads fluctuated, beginning at 524 and peaking at 1.7K in late November, then dropping to 588 by the end of December. Active users saw a significant rise from 1.5K to 2.4K by late November, stabilizing around 1.9K toward the year-end.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022